The roaming Galarian bird trio, Articuno, Zapdos, and Moltres can be found in their respective Wild Areas after starting the Crown Tundra DLC - Legendary Quest 3 and releasing them from Dyna Tree Hill in the Crown Tundra. You must have at least 8 badges or else they will be too strong for you to capture. These Pokémon are generated upon entering a loading zone and all of their data remain unchanged until the area is reloaded.
Using fly RNG manipulation, we can precisely respawn the bird on a specific frame to generate it with the desired IVs, Nature, and Marks. Once the bird respawns, we can chase it down at our leisure and initiate the encounter.
Figure 1 - RNG Tool Setup
Static
in the Encounter Settings
column and select the following Area:
based on your desired bird:Advanced Settings
, click the Fly?
checkbox. This is where we can configure the necessary values for fly RNG manipulation. Leave the Area Load
& Fly NPCs
at 0 for now.+
field in Encounter Settings
, then configure additional search filters such as Marks, IVs, or Height.Figure 2 - Game Setup
Figure 3 - Fondly Memory Demonstration
This section provides information about the values required for the Advanced Settings
fields. These values will vary based on the bird you are manipulating and whether the current weather is Rain/Thunderstorm. Select your desired weather condition in the drop-down menu below to see the relevant table for each bird.
Rain/Thunderstorm are considered "advanced" and may be challenging for beginners. If this is your first time attempting this type of RNG manipulation, we recommended you start with a different weather condition to familiarize yourself with the general process.
Area Load # | Menu NPC # | Total Fly NPC # |
---|---|---|
43-47 (see below) | 0 | 0 |
An additional calibration for the Area Load
value is needed for Galarian Articuno. This value represents the total number of strong spawns that are loaded in the area and distantly (e.g. birds and IoA Wailord). Normally, this would be constant after a date skip, but the strong spawn Audino in the area only respawn at a 10% rate each new day when you first load the map. If any are missing when you are performing the RNG manipulation, this will cause your predictions to be inaccurate.
For this calibration, you will need to go to all 3 locations for the Audino and take note of which ones are spawning. Note that Audino has flee behavior, so if you scare one away, do not count it.
Video of Giant's Bed Audino Locations
The final Area Load
value should be calculated like so:
You should get a number from 43-47. Put the final value in the Area Load
box.
If you have any missing Audino and date skip, you will need to count them again before performing your RNG manipulation attempt.
Area Load # | Menu NPC # | Total Fly NPC # |
---|---|---|
14 | 2 | 4 |
14 | 3 | 4 |
14 | 4 | 6 |
14 | 5 | 8 |
Note - The values for Zapdos are for initially flying into the East Lake Axewell fly point on a fresh day. Date skip if you have done anything in the base Wild Area.
Area Load # | Menu NPC # | Total Fly NPC # |
---|---|---|
11-12 | 10 | 11 |
11-12 | 11 | 13 |
11-12 | 12 | 14 |
11-12 | 13 | 17 |
Area Load # | Menu NPC # | Total Fly NPC # |
---|---|---|
11-12 | 10 | 10 |
11-12 | 11 | 12 |
11-12 | 12 | 14 |
11-12 | 13 | 15 |
11-12 | 14 | 17 |
Area Load # | Menu NPC # | Total Fly NPC # |
---|---|---|
11-12 | 8 | 8 |
11-12 | 9 | 8 |
11-12 | 10 | 10 |
11-12 | 11 | 12 |
11-12 | 12 | 13 |
Note - Your Area Load value for MOLTRES depends on if Wailord is active. Use 11 if Wailord has been defeated and 12 if Wailord is present on the map.
Area Load | Rain Ticks | Thunder Ticks | Menu NPCs | NPC 0 (Before Ticks) | NPC 1 (After Ticks) |
---|---|---|---|---|---|
43-47 (see below) | 7/8 | 14/16 | 3 | 0 | 0 |
An additional calibration for the Area Load
value is needed for Galarian Articuno. This value represents the total number of strong spawns that are loaded in the area and distantly (e.g. birds and IoA Wailord). Normally, this would be constant after a date skip, but the strong spawn Audino in the area only respawn at a 10% rate each new day when you first load the map. If any are missing when you are performing the RNG manipulation, this will cause your predictions to be inaccurate.
For this calibration, you will need to go to all 3 locations for the Audino and take note of which ones are spawning. Note that Audino has flee behavior, so if you scare one away, do not count it.
Video of Giant's Bed Audino Locations
The final Area Load
value should be calculated like so:
You should get a number from 43-47. Put the final value in the Area Load
box.
If you have any missing Audino and date skip, you will need to count them again before performing your RNG manipulation attempt.
Area Load | Rain Ticks | Thunder Ticks | Menu NPCs | NPC 0 (Before Ticks) | NPC 1 (After Ticks) |
---|---|---|---|---|---|
14 | 7/8 | 14/16 | 2 | 2 | 2 |
14 | 7/8 | 14/16 | 3 | 2 | 2 |
14 | 7/8 | 14/16 | 4 | 3 | 3 |
14 | 7/8 | 14/16 | 5 | 4 | 4 |
Note - The values for Zapdos are for initially flying into the East Lake Axewell fly point on a fresh day. Date skip if you have done anything in the base Wild Area.
Area Load | Rain Ticks | Thunder Ticks | Menu NPCs | NPC 0 (Before Ticks) | NPC 1 (After Ticks) |
---|---|---|---|---|---|
11/12 | 7/8 | 14/16 | 10 | 2 | 9 |
11/12 | 7/8 | 14/16 | 11 | 3 | 10 |
11/12 | 7/8 | 14/16 | 12 | 3 | 11 |
11/12 | 7/8 | 14/16 | 13 | 5 | 12 |
Area Load | Rain Ticks | Thunder Ticks | Menu NPCs | NPC 0 (Before Ticks) | NPC 1 (After Ticks) |
---|---|---|---|---|---|
11/12 | 7/8 | 14/16 | 10 | 1 | 9 |
11/12 | 7/8 | 14/16 | 11 | 2 | 10 |
11/12 | 7/8 | 14/16 | 12 | 3 | 11 |
11/12 | 7/8 | 14/16 | 13 | 3 | 12 |
11/12 | 7/8 | 14/16 | 14 | 4 | 13 |
Area Load | Rain Ticks | Thunder Ticks | Menu NPCs | NPC 0 (Before Ticks) | NPC 1 (After Ticks) |
---|---|---|---|---|---|
11/12 | 7/8 | 14/16 | 8 | 0 | 8 |
11/12 | 7/8 | 14/16 | 9 | 0 | 8 |
11/12 | 7/8 | 14/16 | 10 | 1 | 9 |
11/12 | 7/8 | 14/16 | 11 | 2 | 10 |
11/12 | 7/8 | 14/16 | 12 | 2 | 11 |
Note - Your Area Load value for MOLTRES depends on if Wailord is active. Use 11 if Wailord has been defeated and 12 if Wailord is present on the map.
Figure 4 - Relevant Calibration
MenuCloseTimeline
subwindow. Note down your current menu close NPC count.Consider Menu Close?
checkbox remains checked.Area Load
value in the Advanced Settings
on owoow. This will be the same regardless of weather condition.Total Fly NPC
value into the Fly NPC field in Advanced Settings
.NPC 0
value into the menu close NPC field, then enter the NPC 1
value into the Fly NPC field in Advanced Settings
.Rain Tick
value depending on if you are in Rain or Thunderstorm. If this is your first time calibrating, pick the lowest possible value (7 for Rain, 14 for Thunderstorm).The calibration values (Consider Menu Close?
/ Menu Close NPCs
Area Load
/ Fly NPCs
/ Rain Ticks
) will account for the advances consumed when exiting from the party list -> main X Menu
-> opening map -> flying into the area that contains your bird.
After correctly setting your calibration values, you can begin searching for targets.
Figure 5 - Target Bird Found
In this example, a 6IV Zapdos with a Weather Mark appears in a cluster between advances 15,757-15,760. The relevant calibration values we need were set earlier. In this example, no direction should be held when flying into the area.
Consider Menu Close?
checkbox is checked in the main window, and confirm that your calibration checkboxes are filled in correctly.X Menu
, then use attack animations to advance the RNG state until you are approximately 100 advances away from your target.Filters Enabled?
checkbox and clicking Search!
. This will generate the next 100 frames and allow you to see the predicted attack animations corresponding to each frame until you reach your target.X Menu
, open the map, and then fly to the required location for your desired bird.Enter the IVs of the bird you hit into the search filters of owoow, and remove any Mark/Height filters that are currently in place. The goal is to find the bird you hit by adjusting the calibration values.
Rain Tick
value to whichever value you did not use (e.g, if you used 14 in Thunderstorm, try 16).Area Load
calibration is properly set (11 for inactive, 12 for active).Figure 6 - Flying into Area
Exiting the Pokémon Party list on the required target frame, opening the map, then flying into East Lake Axewell to spawn our desired Galarian Zapdos.
Figure 7 - Result Found
That's all there is to RNG manipulating roaming Legendary Bird encounters (RETAIL)!
Icon | Weather Condition | Mark | Title |
---|---|---|---|
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Normal Weather | — | — |
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Overcast |
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the Cloud Watcher |
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Raining |
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the Sodden |
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Thunderstorm |
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the Thunderstruck |
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Intense Sun |
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the Parched |
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Snowing |
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the Snow Frolicker |
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Snowstorm |
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the Shivering |
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Sandstorm |
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the Sandswept |
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Heavy Fog |
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the Mist Drifter |